Download World of Tanks Update 1.2

Spread the love

World of Tanks comes from wargaming, the creator of World of Warships, World of Warplanes, Master of Orion, and Total War: Arena. World of Tanks is a free-to-play, online game in which players battle each other in teams with tanks dating from roughly the 1930s to the 1960s. The game is free to play, but uses microtransactions so you can get a better crew, for example. for the tanks or vehicles. More information about this game can be found on our own Forum. Update 1.2 was released a few days ago with the following changes:

Changes to Personal Missions

  • The third operation (Object 279 (e)) of the new campaign becomes available:
    • Added a new type of missions that should be completed within a certain number of battles. Otherwise, the progress is reset and the mission should be started anew. Three mission types are available in the operation:
      • Accumulative: require achieving a certain value by a specified parameter. The mission lasts until the player fulfills the set condition or runs out of attempts.
      • Series: require completing the set condition within several battles; at the same time the number of attempts is bigger than the number of required completions.
      • Continuous: require fulfilling the set condition in every battle of the series. A failed attempt interrupts the series.
    • The Pause button becomes available in the mission profiles of the operation. It allows pausing a mission: the progress will be suspended until the player continues it. Players can take some rest and be not afraid of losing progress.
  • Improvements to the reward screens:
    • Display of accumulative conditions in the operation profile according to the common interface of such missions.
    • Proper display of missions that have interchangeable conditions “OR”
  • Improvement to the mission profile: the Cancel button is removed.

maps

  • Maps that have been reworked in HD:
    • Empire’s Border (Tiers IV-X, Standard, Encounter, Assault)
    • Wide Park (Tiers IV-VI, Standard Battle)
    • Highway (Tiers IV-X, Standard Battle)
  • Balance changes have been made on the following maps:
    • Ruinberg
    • overlord
    • redshire
    • Sand River
    • Paris
  • Improved multiple objects on maps.
  • One of the terrain changes on the Mines map was rolled back to the state of Update 1.0.2.

Changes to the Exterior interface

  • The customization window has been changed.
  • The interface became resizable depending on the screen resolution.
  • Improved interaction with the radial menu.
  • Added flags of Tajikistan and Turkmenistan to the Emblems.

Clan-Related Changes

  • All players who belong to a clan will receive a style that can be applied to a vehicle of any nation; the style is all-season and changes depending on the map type. The style is added to the account when a player joins a clan and removed when the player leaves the clan.
  • The Stronghold option will be replaced with the Clans option for non-clan players. The option content will be changed too.
  • Now the Clan screen provides information about clans and their advantages; it also displays a list of clans that players can join without application approval (immediately after clicking the button).
  • Now a clan can be created for credits (instead of gold). The clan creation cost is 1,000,000 credits.
  • The cooldown of joining a clan after leaving one has been decreased from 48 to 24 hours.

Fixes and Improvements

  • Mismatch in the descriptions of the Personal Missions (for Platoons) in battle (upon pressing TAB), Battle Results, and congratulation window.
  • Improved display of tracks on the Object 279(e)
  • Added the “Unlimited” text in the vehicle profile in the Depot, if its recovery is not limited in time.
  • Effect of “Bread with Smalec” is now displayed in the dynamic technical characteristics.
  • Fixed the issue when a previously applied Emblem could not be replaced.
  • Fixed the issue that transferred players to the gold purchase window when purchasing a rental style for credits.
  • Upon clicking Paint the Whole Vehicle, paint is not applied to the entire vehicle in case of some tank destroyers and SPGs.
  • The vehicle profile in the recovery window displays a wrong cost, without a coefficient.
  • Missions that require earning Epic Medals and Battle Hero achievements do not consider Stark’s Medal.

Added the following vehicles to the Store

  • STG
  • FV201 (A45)
  • AMX Canon d’assaut 105

Improvements of Technical Characteristics for Premium Vehicles Having Preferential Matchmaking

  • KV-5
    • Changed the aiming time from 2.86 to 2.3 s
    • Changed dispersion from 0.43 to 0.4
    • Changed the reverse speed from 11 to 14 km/h
    • Changed penetration of the AP shell from 167 to 186 mm
    • Improved: frontal armoring of the Commander’s cupola from 150 to 190 mm, frontal armoring of the Radio Operator’s cupola from 140-150 to 160-170 mm, improved frontal armoring of turret from 180 to 190 mm, frontal plate of engine-transmission compartment from 140 to 180 mm
  • IS-6 (and IS-6B)
    • Changed the aiming time from 3.4 to 2.8 s
    • Changed the ammo rack capacity from 30 to 37 shells
    • Changed dispersion from 0.46 to 0.44
    • Changed penetration of the AP shell from 175 to 186 mm
    • Changed penetration of the APCR shell from 217 to 225 mm
    • Improved turret armoring on each side of the gun mantlet from 150 to 170-190 mm
    • Improved armoring of the upper glacis plate and its bilge plates from 100 to 110 mm
    • Increased thickness of the Driver’s hatch from 110 to 120 mm
  • FCM 50 t
    • Changed the reload time from 7.5 to 6.8 s
    • Changed the gun depression angle from -8° to -10° degrees
    • replace the engine; increased the engine power from 1,000 to 1,250 hp
    • Changed the Specific Power from 18.4 to 23.0 hp/t
  • 112
    • Changed penetration of the AP shell from 175 to 186 mm
    • Changed the velocity of the HEAT shell from 640 to 720 m/s
    • Changed the reload time from 13.2 to 12.6 s
    • Changed dispersion from 0.46 to 0.44
    • Changed the aiming time from 3.4 to 3 s
  • WZ-111 (and Alpine Tiger)
    • Changed penetration of the AP shell from 175 to 186 mm
    • Changed the velocity of the HEAT shell from 640 to 720 m/s
    • Changed dispersion from 0.44 to 0.42
    • Changed the aiming time from 3 to 2.8 s
  • M6A2E1
    • Changed penetration of the AP shell from 198 to 204 mm
    • Changed dispersion on turret traverse from 0.18 to 0.16
    • Changed traverse speed from 24° to 28°
    • Increased frontal armoring of the turret ring, turret top, Commander’s cupola, frontal part of the turret sides
    • Increased armoring of the turret ring and fenders from 25 to 41 mm
    • Changed dispersion from 0.42 to 0.4
    • Changed the aiming time from 2.29 to 2.1 s
    • Changed the reverse speed from 10 to 14 km/h
    • Changed vehicle durability from 1,500 to 1,550
  • T-34-3
    • Changed the gun depression angle: from -5° in front and -4° in the rear to -6.5° in front and -4.5° in the rear
    • Changed penetration of the AP shell from 175 to 186 mm
    • Changed the velocity of the HEAT shell from 640 to 720 m/s
    • Changed dispersion of the gun from 0.46 m to 0.44
    • Decreased dispersion during movement and on hull traverse from 0.18 to 0.16
  • Type 59
    • replace the engine; increased the engine power from 520 to 650 hp
    • Changed the Specific Power from 14.4 to 18.1 hp/t
    • Changed the aiming time from 2.3 to 2 s
    • Changed the reload time from 8.7 to 8.4 s
    • Improved armoring of the turret front and gun mantlet from 200 to 240-250 mm and armoring of side parts of the upper/lower glacis plates and projections on the hull sides under the turret
    • Changed dispersion on turret traverse from 0.12 to 0.1
    • Changed penetration of the AP shell from 181 to 185 mm
  • T26E4 Super Pershing
    • Changed the engine power from 500 hp to 610 hp
    • Changed the Specific Power from 9.9 to 12.1 hp/t
    • Changed the reload time from 8.2 to 8.0 s
    • Changed penetration of the AP shell from 192 to 202 mm
    • Changed dispersion during movement and on hull traverse from 0.24 to 0.22
    • Changed dispersion on turret traverse from 0.16 to 0.12
    • Changed the transition from the turret front to the turret sides from 76.2 to 101.6
    • Changed armor thickness of the turret front above the gun mantlet from 101.6 to 127 mm
    • Changed armor thickness of the ledge on the turret top from 101.6 to 127 mm
    • Changed armor thickness of the commander’s cupola top from 76.2 to 88.9 mm
    • Changed armor thickness of the commander’s cupola bottom from 76.2 to 114.3 mm
    • Changed armor thickness of the turret top front from 25.4 to 41.3 mm
    • The canvas of the hydraulic cylinders/compensators of the gun has been added to the collision model as a screen 25.4 mm thick
  • 8.8cm Pack 43 Jagdtiger
    • The gun and AP shell were replaced with new ones.
    • Changed penetration of the AP shell from 203 to 212 mm
    • Increased vehicle durability from 1,300 to 1,500
    • Changed the reverse speed from 12 to 16 km/h
    • Changed the aiming time from 2 to 1.8 s
    • Changed the hull traverse speed from 26 to 32 deg/s
    • Changed the reload time from 5.4 to 5.1 s

Version number Update 1.2
Release status Final
Operating systems Windows 7, Windows 8, Windows 10
Website wargaming.net
Download
License type Freeware/Paid
You might also like
Exit mobile version