Download Wine 1.3.20
Wine’s usual biweekly development build has returned. Wine is an open source implementation of the Windows API. This makes it possible to run Dos and Windows programs on Linux, FreeBSD and Solaris, among others. A large group of developers contribute to Wine and it has been decided to release a new so-called development version every two weeks, instead of waiting for a number of new functions to be ready. A stable edition is published a few times a year. The database with applications that work under Wine, with or without the help of minor adjustments, contains 16,666 titles at the time of writing, 50 more than at the time of version 1.3.19. Below you will find what has been changed and improved in this release.
What’s new in this release:
- Option to clip the mouse inside fullscreen windows.
- Support for persistent HTTP connections.
- Initial implementation of the XML writer.
- Support for drawing rectangles in the DIB engine.
- Volume control in MMDevAPI.
- More MSVC runtime functions.
Bug fixed in 1.3.20:
- Ripp-It_AM app crashes after clicking “Re-encoder un film” button (protect user32.SetSysColors against bad behaving apps)
- antenna crashes
- Windows Media Player 7.1 crashes
- Per Pixel Lightning is drawn wrong
- Tivo Desktop 2.5.1 installer crashes (unimplemented wtsapi32.WTSQueryUserToken)
- Titan Quest game crashes
- 3DS MAX 7.0: Cannot render viewport windows and geometry properly in Directx 9 mode
- Installation of Microsoft Zune Software fails (Unimplemented function ADVAPI32.dll.QueryTraceW called)
- Shogun: Total War crashes at startup
- msvcrt.dll._wtmpnam not implemented
- Sven Coop 4 beta install fails due to: Unhandled page fault on write access
- make test fails on wininet:http
- Microsoft reader crashes due to unimplemented msvcirt.dll.??0ostrstream@@QAE@XZ
- Notepad++ right click menu doesn’t work
- Quicken 2008 Deluxe help won’t display help topics
- Quicken 2008 help crash (uncaught exception)
- Eclipse (Europe) splash screen doesn’t look as it should
- Rail Simulator and Rail Works games crash
- Psychonauts: Flickering textures
- Psychonauts: Crackling Sound
- wine lacks ping.exe replacement
- Chromium base_unittests call unimplemented function ADVAPI32.dll.OpenTraceW
- Creative Central fails to install
- iexplore doesn’t follow redirects
- Bioshock won’t run without native msvcp80.dll
- Game crashes at startup when resolution is set higher than 640×480
- Starcraft 2 Editor crashes when the “Data Editor” gets opened.
- Hitman: Blood Money crashes when performing resolution setting change in options
- mono randomly aborts with “GetThreadContext failed” dialog
- TAGAP: mouse input doesn’t work
- Windows Driver Kit (WDK) 7.1.0 install fails (check for superclassed case in AtlModuleRegisterWndClassInfoA/W before returning new wndproc)
- America’s Army 3.0 goes black after about ten minutes of play
- OpenGL Layered Windows Demo crashes on unimplemented function msvcr100.dll._swprintf
- FurMark doesn’t exit
- Multiple apps need msvcp71.dll (purist) (3dmark06, Titan Quest)
- Senstools, fails to install with an error about tempfiles on startup
- Mass Effect 2 (demo/full version): hangs if you alt+tab away and back
- nmake output text no longer visible (dogfood)
- visual c++ 2010’s nmake.exe needs native msvcr100.dll
- Kong does not run requires unimplemented function msvcp90.dll.?infinity@?$numeric_limits@M@std@@SAMXZ
- pcsx2-0.9.7-r3878 crashes with unimplemented msvcp90.dll.?max@?$numeric_limits@I@std@@SAIXZ
- Black Prophecy crashes on unimplemented function msvcr100.dll._wcsupr_s_l
- Shatter crashes while loading a level
- Sacred 2 Fallen Angel requires msvcr80.dll
- Unimplemented function: msvcp80.dll.??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@PBD@Z
- Harry Potter and the Half Blood Prince Demo fails without native msvcp80
- Family Historian displays the message a serious error has occurred (due to missing msvcrt.dll._strnicoll)
- Rush hangs after starting
- ratGPU standalone renderer hits unimplemented function msvcp90.dll.??A?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QEAAAEA_W_K@Z on x86_64
- Crash in winmerge when unfocusing edit field
- Maple Story and Padora Saga installers crash with builtin msvcp90
- RUSE (steam) demo won’t run with builtin msvcp90
- Need for Speed Shift 2 installer assertion failure in cacheckdiskspace.cpp
- Nimbus: invisible text in the menus
- Sims Medieval wants msvcp100:?max@?$numeric_limits@I@std@@SAIXZ
- AutoCAD 2008: Crash at starting installation
- Anomaly: Warzone Earth Demo wants msvcr90.dll._strupr_s (purist)
- special file CON not handled correctly
- Atlantis III crashes before reaching the menu
- Atlantis III: mouse pointer doesn’t show up in the menus
- ZipGenius: Crash at start-up
- .NET Framework 1.0 SP3 installation leads to msiexec.exe crash
- Boinc 6.10.60 installer fails
- configure can’t find OSSv4 (both Wine and OSSv4 is current from git and mercurial respectively)
- FFXI: Depth Sorting Broken
- Civilization crashes on exit
- Windows Live FolderShare 14.x needs advapi32.RegisterTraceGuidsW() impl (or at least semi-stub)
- Two Worlds: mouse stopped working in the menus
- closing iexplore after opening an invalid url causes a crash
- Cannot install Shark Tale the game.
- Warcraft III – Reign of Chaos – Cannot type text in full screen mode
- need for speed world launcher complains of corrupt executable
- Protection ID: Text from 3rd column in protection report not displayed
- Battlefield Heroes: Punkbuster doesn’t work as it should (ntoskrnl.exe.PsLookupProcessByProcessId stub needed)
- Age of Empires III demo install fails
- CR LF characters in RTF files are turned into ^Q ^Y characters
- Crash in MSI_RecordSetStringW when embedding RTF with NUL character into an MSI with Wix
- Mass Effect 2 demo: can no longer enter game (menu items are unclickable)
Total Commander using Wine on Ubuntu.
Version number | 1.3.20 |
Release status | unstable |
Operating systems | Linux, BSD, Solaris |
Website | Wine HQ |
Download | |
File size |
18.30MB |
License type | GPL |