Download OpenTTD 1.6.1

Spread the love

The game ‘Open Transport Tycoon Deluxe’ builds on the idea of ​​Transport Tycoon Deluxe, a successful computer game from 1995, in which the player controls a transport company and has to compete against rival companies in a battle to become the largest transport empire. OpenTTD is released under the gpl license and comes with new and improved features, including increased levels and the ability to play against other players online. The developers have released version 1.6.1 with the following list of changes:

Version 1.6.1:

  • Fix: Compilation and optimization issues with GCC6
  • Fix: Compilation with –disable-network
  • Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo
  • Fix: Company 0 could accept engine previews before they were offered

Version 1.6.1-RC1

  • Feature: Mexican Spanish
  • Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process
  • Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away
  • Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations
  • Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave
  • Fix: Button size computation in script configuration window
  • Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts
  • Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview
  • Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen
  • Fix: Various incorrect but uncritical size computations in the content client
  • Fix: Memory leak when disabling palette animation
  • Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboring tiles
  • Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h
  • Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames
  • Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able
  • Fix: Typos in comments and string
  • Fix: [Build] bashism that caused different CFLAGS with bash vs dash
  • Fix: Use a more appropriate sound effect for convert-rail
  • Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles
  • Fix: [Script] Generation of API wrappers
  • Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support
  • Fix: [NewGRF] Station sprite layouts did not accept the var10 flag for the palette

Version number 1.6.1
Release status Final
Operating systems Windows 7, Linux, Windows XP, macOS, Windows Vista, Windows 8, Windows 10
Website OpenTTD
Download
License type GPL
You might also like