Download Freeciv 3.1.1
Gamers who spent a lot of time with Sid Meier's Civilization, which was released by Microprose for DOS in 1991, should be careful not to become addicted again. Since 1995, a group of developers has been working on creating an open source version based on this turn-based strategy game under the name Freeciv. The players of this game start in the year 4000 BC with a handful of colonists and try to establish a successful civilization. For more information, we refer you to this and this pages. The developers have released version 3.1.1, a so-called bug fix release. The changelog for this release can be found below:
What's Changed Since 3.1.0
3.1.1 is a generic bugfix release, mainly fixing an issue causing gtk4-client to overwrite user options on every launch.
Server/General
- Fixed issues with more than 65535 cities and units. Both server and client need to be updated for the fix to be active RM#304 RM#489
- Fixed allied victory in case all players get allied before anyone perish RM#324
- Fixed server crash after player removal when some remaining unit has that player as their nationality RM#383
Changes affecting other rulesets / muds
- Worklist items with unreachable local range building requirements correctly purged osdn#48773
- Supposedly hidden extras are no longer sent to the client as resources either RM#350
General
AI
- Tex AI fixes towards consulting its own copy of map where it should RM#265 RM#273 RM#281 RM#296 RM#320 RM#342 RM#340 RM#361 RM#362 RM#374 RM#434 RM#390 RM#403 RM#410
- Stop camping Helicopters on the open where they lose HP RM#207
- Fixed city spot evaluation when there are unknown or unavailable tiles within the city area RM#408
- Fixed city spot evaluation on high output granularity rulesets RM#407
- Marked AI module interface as stable freeciv-3.1 version RM#495
Clients
- gtk4
Tools Ruledit
- Editing of unit type flags added RM#284
- Editing of additional flags added RM#323
- Editing of terrain flags added RM#339
- Editing of terrain native_to added RM#298
- Editing or extra native_to added RM#316
- Buildings flag editing unified with other flag editors RM#349
- Make help text of buildings available for viewing RM#326 RM#368 RM#327
- Tech's values editing added RM#358
- Corrected Tech Add/Remove button placements on experimental mode builds RM#430
Manual Generator
Help / Documentation
- Issue tracker URL updated to redmine.freeciv.org one RM#2
- Doxygen documentation updates: RM#260 RM#319
- Miscellaneous changes to developer/install/ruleset docs RM#282 RM#297 RM#330 RM#357 RM#371 RM#386 RM#431
Translations
- Updated translations:
- Complete translations: Russian
- Incomplete translations: Finnish (100% core, 92% nations, 100% ruledit)
Build/portability
- Refreshed bootstrap files from their upstreams RM#272 RM#291 RM#367 RM#378 RM#404 RM#405
- Fixed some clang analyzer warnings RM#286 RM#317 RM#335 RM#377
- Metainfo updates
- Meson based build fixes
- Dropped duplicate tests RM#307
- Install man pages to correct subdir osdn#57664
- Appimages
- Flat suit updates
- Fixed C++20 “capture this” sematics configure check RM#328
- Fixed python syntax errors on generating network packet definitions RM#365
- Fixed build against Qt-6.8 development version RM#462
Version number | 3.1.1 |
Release status | Final |
Operating systems | Windows 7, Linux, BSD, macOS, Solaris, Windows 8, Windows 10, Windows 11 |
Website | Freeciv |
Download | https://www.freeciv.org/download.html |
License type | GPL |