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Version 2.65 of the open source and cross platform 3D program Blender has been released. This application is intended for 3d modelling, animation, rendering, post-production, interactive creation and playback. More information about the extensive possibilities of Blender can be found on this page are being found. This program includes the open source animation movies Elephant’s Dream, Big Buck Bunny, cinder and the recently released Tears of Steel made. Below are the release notes for this release.

Fire and Smoke
Fire simulation was added to the Smoke Simulator. The domain received major updates to improve performance and usability. Smoke can be emitted from mesh surfaces, without the need for a particle system. A smoke flow force field was added to improve interaction with other simulations. Colored smoke simulation and mixing is possible and the interaction of smoke with collision objects has been improved.

Mesh Modeling
The bevel tool now includes rounding and was otherwise much improved, preserving the requested bevel width more evenly and generating better topology. A new symmetric tool was added to make mesh topology and data symmetric.

More Features
New features include: a tool transfer vertex weights from one mesh to another, antialiased viewport drawing, connected proportional editing in UV editor, improved DPX file read and write, more control over curve taper, collision masks in the game engine and improved camera title safe drawing.

Cycles Render
Support for writing custom shaders in the Open Shading Language is now available. Motion blur rendering was also added, to make moving objects and cameras appear blurry. There is also an anisotropic shading node, and BSDF nodes can now have different normals, which can be set using the new bump and normal map nodes.

modifiers
The decimator was rewritten, and now preserves UV’s and vertex colors, has an un-subdivide and a mode to dissolve vertices to create planar n-gons. A new laplacian smooth modifier can reduce noise or smooth the mesh while preserving edges and volume. A triangulate modifier was also added, which can be useful for creating game assets with baked normal maps.

Addons
UV texture to vertex color baking was added, the PDB atomic visualization addon was improved, and film response curves were added for the RGB Curves node in the compositor.

Bug fixes
In addition to the new features, over 200 bugs that existed in previous releases have been fixed.

Version number 2.65
Release status Final
Operating systems Windows 7, Linux, BSD, Windows XP, macOS, Windows Server 2003, Windows Vista, Windows Server 2008, Windows 8
Website Blender Foundation
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License type Conditions (GNU/BSD/etc.)
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