Paradox games on Xbox One get mods support
Paradox Interactive introduces Paradox Mods together with Microsoft. The platform allows modifiers to release their creations cross-platform on PC and Xbox One. For now it only works with simulation game Surviving Mars, other Paradox titles will follow later.
Modmakers can immediately release their designs for both platforms without additional steps, according to Paradox. This can be done in the game itself and via the browser. At the time of writing, there are a hundred mods that work for both the PC and Xbox. Paradox lists a greenhouse for trees and a car wash as examples for available Surviving Mars mods. In order to use the mods, players must be logged into the game with their Paradox Account. Then they can search for modifications via the Mod Manager.
Paradox Mods only works with the launchers of GoG and Paradox itself, so players via Steam cannot use the multiplatform mod catalog. Modifications shared via Steamworks mod platform will not automatically become available to Paradox Mods either.
Anders Törlind, manager at Paradox, tells Gamesindustry that he has previously experimented with mods on the Xbox version of citybuilder Cities: Skylines. However, then modifications had to be approved before they became available. This is not the case with Paradox Mods and is moderated afterwards.
With the Surviving Mars update, Xbox players will also be able to play the game with mouse and keyboard. Cities: Skylines also got a mod update this week, according to a Paradox Plaza forum thread. However, here are mods filtered by Paradox. Users cannot upload mods to the console version for the time being; these options will follow later. In the forum topic, a community developer writes that they also want to bring mods to the PlayStation version, but that the situation is ‘complicated’.