Oculus to support DLC for Go and Rift

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Oculus will support DLC for its Go and Rift VR glasses. Developers can make the DLC available as users progress in a game or after a purchase within the app or game, the Facebook subsidiary says.

Oculus has put DLC support live in the beta for the Oculus Mobile Platform, the backend of the Oculus Go and Samsung Gear VR. Support for the Rift, the manufacturer’s high-end VR glasses, will follow soon, the company promises.

The Facebook subsidiary advises developers to first experiment with ‘asset files’, as it calls dlc, in the so-called Release Channels before the dlc goes live for all users. As far as we know, there are no games in the Oculus Store that make use of the new feature.

Developers should upload the dlc at the same time as the regular binary. Users can access the DLC because they passed a certain point in a game or because they paid a certain amount. DLCs ​​are well-known items within mobile games, but have not yet appeared in games for Oculus’ VR platforms.

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