Nvidia’s quarterly revenue from gaming and data centers has risen sharply
Nvidia’s quarterly revenue from gaming products increased 27 percent in its last quarter from last year. The quarterly revenue of Nvidia’s data center business crossed the $1 billion mark for the first time.
Nvidia’s turnover from its Gaming division amounted to 1.34 billion dollars, converted 1.22 billion euros. That was 27 percent more than Nvidia’s revenue in the same quarter last year. The company attributes the increase to “increased sales of its main gaming products.” The increase in working from home and gaming has helped, according to the company. The company claims that the amount of time GeForce users spend on games has increased by 50 percent.
Nvidia points out that the demand for gaming GPUs was high and this would remain the case for the current quarter. Nvidia introduced a new line of laptop GPUs last quarter, including the RTX 2080 Super and 2070 Super. Nvidia also announced that its GeForce Now streaming service has gained 2 million new users since the beta ended in February.
Nvidia’s quarterly revenue of the Datacenter division increased by as much as 80 percent to $1.14 billion. According to the company’s CEO, Jensen Huang, this is because accelerated computing is now becoming commonplace for data centers. Nvidia last week announced its A100 accelerator based on the new Ampère architecture for high performance computing and recently acquired Mellanox to drive further growth in the data center market.
Sales of the Professional visualization division of Quadro cards increased 15 percent to $307 million, but Automotive sales declined 7 percent to $155 million due to the negative impact of the coronavirus crisis on the auto market. Total revenue was $3.08 billion, up 39 percent from last year.