Nvidia turnover rises sharply due to Pascal GPUs and Nintendo Switch
Nvidia posted record revenue of $2 billion in the quarter. That is 54 percent more than in the same quarter last year. The high turnover is the result of the introduction of the Nvidia GTX 10 GPUs and the upcoming Nintendo Switch, which contains a Tegra chip.
Most of Nvidia’s revenue came from selling GeForce GPUs to consumers. The Gaming arm of the video card maker was able to add $1.24 billion in the quarter, which ended on October 30. Compared to the same quarter last year, this is an increase of 63.5 percent.
Another cause of the growth is the arrival of the Nintendo Switch. The Japanese console builder uses a custom Nvidia Tegra chip for the game console that will be released in March next year, with a GPU that is probably based on the Pascal architecture. The Tegra division achieved sales of $241 million, an increase of 87 percent from last year.
Nvidia is increasingly focusing on markets other than gaming and sees significant growth in that area as well. For example, the company saw revenue at the data center division rise by 192.7 percent to 240 million dollars. The Automotive division also performed well, with sales of $127 million and a 60 percent increase over last year. Nvidia makes the Drive PX2 for self-driving cars and Tesla announced last month that it will use this module in all its cars.
The $2 billion turnover is the second record in a row for Nvidia. In the previous quarter, that was still 1.4 billion dollars. In the past quarter, net profit amounted to USD 542 million, which is approximately EUR 497 million.