Nvidia improves DSR on RTX GPUs with AI for higher fps
Nvidia will release Deep Learning Dynamic Super Resolution on Friday, where a game is rendered at a higher resolution and then downscaled to give better image quality. Thanks to AI, Dldsr should generate more fps than regular DSR.
Dldsr only works on GeForce RTX GPUs and uses artificial intelligence to produce an image “with comparable image quality” with fewer input pixels than regular DSR needs. Nvidia gives the example of the Prey released in 2017, in which a 4k image is downscaled to a 1080p image in DSR. The company claims to be able to produce a similar image with Dldsr if a 1620p image is downscaled to a 1080p resolution.
The advantage is that in Dldsr 143fps is achieved, while in DSR ‘only’ 108fps is achieved because a higher resolution has to be rendered first. Without the two techniques, 145 fps would be achieved. With Dldsr, a PC can therefore generate a better image quality, while the fps remains almost the same, says Nvidia.
DSR first appeared in 2014. The scaling techniques, according to Nvidia, improve details, provide softer edges and reduce shimmer effects. Dldsr will be released on Friday with a new Game Ready driver and can be enabled within the Nvidia Control Panel. Then new Freestyle filters will appear, which the company created together with ReShade developer Pascal Gilcher. For example, Screen Space Ray Traced Global Illumination, also known as the Ray Tracing ReShade Filter, ssao and Dynamic DOF are coming to GeForce Experience.