No Man’s Sky and two other VR games will receive Nvidia DLSS support

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Nvidia announces that DLSS support has been added to nine games. This includes VR games for the first time: No Man’s Sky, Into The Radius and Wrench. The rendering technique that can significantly increase frame rates can come in handy with VR games.

With DLSS enabled on Performance mode, No Man’s Sky can achieve gains of up to 70 percent at 4k resolution, Nvidia says. In Wrech, a simulator where players can tinker with cars, performance more than doubles with DLSS and ray tracing enabled. Nvidia does not show any examples or benchmarks of Into The Radius.

This is the first time that DLSS support is available in VR games. Such games, in combination with new headsets that have a high resolution and high refresh rates, require a lot of GPU computing power. The significant performance gains that DLSS can deliver can come in handy.

A total of nine games with DLSS support have been added this month. In addition to the VR games, these are Amid Evil, Aron’s Adventure, Everspace 2, Redout: Space Assault, Scavengers and the new version of Metro Exodus.

DLSS stands for deep learning super sampling and is a technique that only works on GeForce RTX cards. Nvidia uses the Tensor cores for that. DLSS renders games in a lower resolution and fills in missing details with the help of artificial intelligence. In practice, this results in little loss of image quality and a significant performance boost. AMD is working on an alternative that is rumored to be released in June.

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