‘Nintendo Switch successor offers support for DLSS and ray tracing’

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The successor to the Nintendo Switch is said to use Nvidia’s DLSS upscaling technology and could feature “advanced ray tracing effects.” The graphics are said to be ‘similar’ to those of current consoles from Sony and Microsoft.

This is what sources tell Video Game Chronicle. The site writes that Nintendo showed its Switch successor behind closed doors to developers at gamescom. That’s what it claims Eurogamer based on own sources. Both sites write that the game company has shown a souped-up version of The Legend of Zelda: Breath of the Wild as a demo, with a higher frame rate and better resolution.

However, VGC claims that Nintendo also showed off the Unreal Engine 5 tech demo The Matrix Awakens, which was previously released for the PS5 and Xbox Series S and X. That demo would have used Nvidia’s DLSS upscaling technology as well as ‘advanced ray tracing’. The graphics of the demo are, according to a source, ‘similar’ to those of the current-gen consoles from Sony and Microsoft, although that does not mean that the raw power of the new Nintendo system actually comes close to those consoles.

In an earlier article, VGC wrote that the Switch successor will also be a hybrid console. It was also claimed that the device contains an LCD and should be released in the second half of 2024. Eurogamer now writes that this matches what the site has heard from its own sources, although Nintendo would ‘like to release the system earlier if possible’.

The Matrix Awakens

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