Halo Infinite PC patch appears to make playing with less than 4GB of VRAM impossible
It seems that Halo Infinite can no longer be started by PC players who use a video card with 3GB or less VRAM. There were already issues with this before, but at the time there were still some ways to circumvent the problem.
Among other DSO Gaming reports that a newly released patch is the cause, even though the patch notes say nothing about the inability to start the game with a video card with less than 4GB of VRAM.
Officially, Halo Infinite has had the system requirement of a video card with at least 4GB of VRAM since the beginning, but previously it was possible to work around this to a certain extent. For example, by clicking away an associated error message or adjusting certain settings. Now that no longer seems to be the case.
This mainly affects players who have a specific version of the Nvidia GTX 1060. This card is more powerful than the minimum GPUs shown: the AMD RX 470 and the Nvidia GTX 1050 Ti. However, in addition to the more regular 6GB version and the 5GB version, the GTX 1060 is also available in a version with 3GB of RAM. Owners of the latter variant can no longer start the game.