Provides the optimal gaming experience for
- Assassin’s Creed Odyssey
- Forza Horizon 4,
- FIFA 19
Includes support for NVIDIA GeForce
New Features
- Added support for CUDA 10.0
- NVIDIA RTX Technology
NVIDIA RTX supports the Microsoft DirectX Raytracing (DXR) API on NVIDIA Volta and Turing GPUs.
In order to get started with developing DirectX Raytracing applications accelerated by RTX, you’ll need the following:- NVIDIA Volta or Turing GPU
- Windows 10 RS4
- Microsoft’s DXR developer package, consisting of DXR-enabled D3D runtimes, HLSL compiler, and headers
- Vulkan 1.1
This driver release provides full support for the new Vulkan 1.1 API and passes the Vulkan Conformance Test Suite (CTS) version 1.1.1.2.
Includes interoperability with CUDA 10.0.
New extensions for Turing GPUs:- VK_NVX_raytracing (also available for Pascal GP Us with 8GB or more video memory, and Volta GPUs)
- VK_NV_compute_shader_derivatives
- VK_NV_corner_sampled_image
- VK_NV_fragment_shader_barycentric
- VK_NV_mesh_shader
- VK_NV_representative_fragment_test
- VK_NV_scissor_exclusive
- VK_NV_shader_image_footprint
- VK_NV_shading_rate_image
See https://www.khronos.org/registry/vulkan/ for the full specification.
- Vulkan HDR for Windows
This driver release supports the Vulkan VK_EXT_swapchain_colorspace and VK_EXT_hdr_metadata extensions allowing applications output HDR content to HDR displays via the Vulkan APIs - OpenGL extensions for Turing GPUs
- GL_NV_compute_shader_derivatives
- GL_NV_fragment_shader_barycentric
- GL_NV_mesh_shader
- GL_NV_representative_fragment_test
- GL_NV_scissor_exclusive
- GL_NV_shading_rate_image
- GL_NV_shader_texture_footprint
See for https://www.khronos.org/registry/OpenGL/index_gl.php the full specification
- NVIDIA Control Panel
System Info shows Boost Clock values (instead of Base Clock) for Turing and later GPUs.
Added or updated the following SLI profiles:
- HOB
- Lake Ridden
- NieR: Automata
- Northgard
- Pure Farming 2018
- Raid: World War II
- Star Wars: Battlefront II (2017)
- TT Isle of Man
Added or updated the Following 3D Vision profiles:
- Elder Scrolls: Online – Good
- Assassin’s Creed: Odyssey – Not recommended
Fixed Issues in this Release
- Using power monitoring in GPU monitor tools causes micro stuts r. [2110289/2049879]
- [Monster Hunter World]: Low frame rate in the game. [2335958]
- [Tom Clancy’s The Division]: Graphics corruption occurs when using NVIDIA Gameworks settings. [2005096]
- [Call of duty WW II ] [1×3 Surround]: The center Surround display renders black screen. [200370257]
- [Planetside 2] [G-SYNC]: G-SYNC does not work with the game. [2221050]
- [ARCHICAD] [OpenGL]: The OpenGL driver crashes the application. [2093819]
- [GeForce GTX 1080Ti]: Random DPC watchdog violation error when using multiple GPUs on motherboards with PLX chips. [2079538]
- [YouTube] [Mosaic with Sync]: Secondary GPU does not render video content on full-screen YouTube video. [200402117]
Windows 10 Open Issues
- [GeForce GTX 1060] AV receiver switches to 2-channel stereo mode after 5 seconds of audio idle. [2204857]
- [Firefox]: Cursor shows letter corruption when hovering on certain links in Firefox. [2107201]
- [Windows Media Player] [Notebook] [MSHybrid]: The application crashes when NVIDIA GPU Graphics changed settings to High Performance. [200450782]
- [Final Fantasy XV benchmark]: The benchmark exits fails with a “Failed to initialise DLSS Library” error when running in DLSS mode. [200448245]
To work around,- a) Delete the file Program Files / NVIDIA Corporation / installer2.ngxcore / NGXCoreEtx.dll
- b) Perform a Clean or Express installation of the NVIDIA driver
- ] Turing GPU] [[Netflix]: Playback resolution does not show 4K bit rates when using a USB-C-HDMI connection. [200449656]
- [Turing GPU] [Photoshop CC]: Corruption occurs after increasing image size. [200428197]