Creative director Clint Hocking leaves LucasArts
Clint Hocking, creative director at LucasArts’ games division, is leaving the company. He spent two years with the film company and before that had a similar position at Ubisoft, where he worked on Far Cry 2.
Hocking has found a new job and is leaving the games division of LucasArts, where he had been creative director since August 2010. It is not clear what position Hocking will hold, but it is clear that he will have to move for it.
Hocking’s role at LucasArts was not entirely clear. Before moving to the film company, he held the same position at Ubisoft, working in the Montreal studio. There he worked on shooters such as Splinter Cell, Splinter Cell: Chaos Theory and Far Cry 2. He was not only known as a creative director, but also as a scriptwriter and lead level designer.