Bloomberg: Unity wants limit on maximum payments for developers after commotion

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Unity would like to change its controversial plans to charge developers money for installations of the Unity engine. The company is “considering adjustments,” including a maximum amount for developers, Bloomberg writes.

According to Bloomberg news agency Unity said this to employees in an internal presentation this week. The company does not want to scrap the plan completely, but does want to make adjustments. This would especially happen with a limit; Unity would like to take a maximum of four percent of the turnover of developers who earn more than a million dollars. A potentially more important concession is that installations of a game are not retroactive.

Unity would also not want to use its own tools to measure installations. Instead, developers would be allowed to provide figures themselves, but how exactly that works is not yet known. During the session with employees, Unity is said to have said that it mainly wants to earn money from the largest users and that ‘ninety percent of Unity users will not notice anything about it’.

The changes have only been discussed internally and have not yet been made public. Unity promised adjustments to the pricing system earlier this week and apologized, but the company has not yet said what those adjustments are. The current adjustments also do not seem to have been finalized yet, but they should come later this week.

Unity came under heavy fire earlier this week when the company decided to ask for money from developers who build games based on the Unity engine. There was a lot of criticism from both developers and players. They are afraid that many developers will not be able to afford the prices.

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