Nvidia’s quarterly gaming revenue drops 27 percent

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Nvidia’s revenue from its gaming division fell by 27 percent in the quarter compared to last year. The company reports that a decrease in the supply of desktop GPUs for GeForce cards is the main cause of the drop.

Nvidia’s quarterly revenue from gaming was $1.31 billion, compared to $1.8 billion in the same period last year. The decline in desktop GPU deliveries was offset by a growth in the number of notebook GPUs delivered, the company reports when presenting its figures for the second quarter of its fiscal year 2020. Revenue did increase sequentially. Nvidia has had two lean quarters.

The Tegra soc delivered Nvidia revenue of $475 million in the past quarter, 2 percent more than a year ago. The company supplies Tegras for automotive applications and for the Nintendo Switch, among other things. Sales of the Professional Visualization division, of the Quadro cards, increased 4 percent to $291 million, mainly due to strong deliveries for mobile workstations. However, data center revenue fell by 14 percent.

Nvidia’s total revenue came in at $2.58 billion, which is 17 percent less than a year ago but 16 percent more than last quarter. Nvidia thinks it has found its way back up again, because in the current quarter the company expects to achieve a turnover of 2.9 billion dollars.

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