Engine builder Unity buys hosting company Game

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Unity, developer of a widely used game engine, buys Multiplay, an English company that runs Game hosting service, which runs games such as Rocket League and Titanfall 2. Multiplay and Game will continue to operate independently.

Unity takes over the English Multiplay for 19 million pounds, converted 21.5 million euros, the American engine supplier announced in a press release. Multiplay will become an independent branch within Unity and will continue to operate from Blackfield in England, Unity director John Riccitiello reports. The former chief executive of publisher Electronic Arts makes no mention in the press release, but Game’s services will most likely be integrated into Unity’s offerings so that developers who create a game with Unity can run the multiplay portion of the game on Game’s servers.

Multiplay provides its services to major publishers such as Electronic Arts, who have outsourced the hosting of Titanfall 2 to Game. Indie developers also use Multiplay’s servers. Games like Rocket League, Rust and Killing Floor 2 are hosted by Game. Unity is only taking over part of Multiplay. In addition to hosting, the English company also has a branch that organizes events. That remains independent.

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