Release Homeworld 3 postponed for ‘quality’ and ‘sustainable development’

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Homeworld 3 will no longer be released in the last quarter of this year, but in the first half of next year. The postponement ensures that the developer’s ‘commitment to quality’ is maintained, but also that this can take place ‘in a sustainable way’.

With the latter Gearbox Publishing and developer Blackbird Interactive probably mean that the so-called crunch, making exceptionally long working weeks for a certain period, can be avoided. This is a well-known and regularly occurring problem in the games industry.

The two sides promise further that the “biggest look into the game yet” will take place at the upcoming Gamecom trade show, to be held in August. So far only heavily directed in-engine footage of Homeworld 3 has been shown and no actual uncut gameplay with an interface, for example, as will be seen in the final product.

Homeworld 3 started on the crowdfunding platform Fig, in 2019. There, the game was raised one and a half million dollars, although the target was one dollar, so the game was already made regardless of the amount. So Fig served more as a pre-order platform. People with a pre-order could also let us know what they want to see in the game.

Homeworld 3 will be an RTS game, just like its predecessors. This game, developed by Blackbird Interactive, has to take place in space, just like the first parts in the series. The game gets the same 3D combat and RTS elements as the original Homeworld games from the turn of the century. The story will also pick up where Homeworld 2 left off. The space rts is known for the starship battles that take place in 3d; the ships can therefore move in a spherical playing field and attack from all sides. Homeworld 1 and 2 were developed by Relic Entertainment. In 2015, Gearbox also released Homeworld Remastered.

Images shown during The Game Awards 2021

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