Download Freeciv 3.0.9

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Gamers who spent a lot of time with Sid Meier's Civilization, which was released by Microprose for DOS in 1991, should be careful not to become hooked again. Since 1995, a group of developers has been working on creating an open source version based on this turn-based strategy game under the name Freeciv. The players of this game start in the year 4000 BC with a handful of colonists and try to establish a successful civilization. For more information, we refer you to this and this pages. The developers recently released version 3.0.9, a so-called bug fix release. The changelog for this release can be found below.

Server/General

  • Set diplomatic relations state correctly between team members osdn#48295
  • Fixed assert failures when city grows to freeciv's internal max city size (255) osdn#48296
  • Sammarinese city name Borgo Maggiore corrected osdn#48316
  • Cargo gets bounced when transport is lost due to terrain change osdn#46277
  • Fixed crash with recursive autoattacks in case of occupy chance setting being > 0 osdn#48300
  • Fixed memory corruption when transport is not bounced, but cargo is osdn#48392
  • Corrected amount treasury gets increased by a city in some situations osdn#48391
  • Cities stop working tiles turned unworkable at turn change osdn#46423
  • Fixed clearing city border claims when player gets removed from the game osdn#48837

Changes affecting players (supplied rulesets)

  • Units hidden by extras no longer impose ZoC osdn#47700
  • scenarios
    • Bordering Glaciers in Italy scenario replaced by Inaccessible terrain osdn#42869

Changes affecting other rulesets / muds

  • Fixed problems in passing integer values ​​through lua calls osdn#48722

Changes affecting server operators

  • Fixed handling of invalid player flag on savegame load osdn#48563

General

AI

  • AI no longer plans and tries to cancel shared vision from team members osdn#48152
  • Fixed several places where wants were rounded to integers, often causing low want (lower than '1') to be not wanted at all ('0') osdn#47736 osdn#48370 osdn#48421 osdn#48842
  • Fixed diplomatic states corruption after Senate blocked AI's war declaration osdn#47786
  • Made AI missile carriers able to launch multiple missiles osdn#45927
  • AI missile carriers now launch only such missiles that they are carrying themselves osdn#48627

Clients

  • gtk
    • Made it possible to offer techs in a treaty even if player has no embassy to see what techs the other player already has osdn#45552
    • gtk3/gtk3.22 Made Battle Groups menu insensitive for observers osdn#48298
    • gtk3/gtk3.22 Fixed bad padding in theme osdn#48669
    • gtk3/gtk3.22 Fixed bad tooltip contrast in theme osdn#48670
    • gtk3.22 Theme gets applied to all windows, not just root one osdn#48580 osdn#48770
    • gtk3/gtk3.22 Window title mentions gui type osdn#48600
    • gtk3.22 Fixed conflicts between system theme and loaded theme osdn#45601
  • Qt
    • Hud shows when one is observer, and not a controlling player osdn#48132
    • Fixed wrong unit convert times shown in help osdn#48377
    • Fixed suspected non-fatal tileset errors causing a crash, and display of fatal errors before aborting osdn#47915
    • Fixed Science Dialog crash because of a Future Tech osdn#47787
    • Window title mentions gui type osdn#48603
    • Battle Groups menu added osdn#48732 osdn#48860

Tools

Manual Generator

Ruledit

  • In experimental mode builds, newly initialized objects get their flags properly cleared osdn#48767

Help / Documentation

Translations

  • Updated translations:
    • Complete translations: Polish, Russian
    • Incomplete translations: German (83% core, 99% nations, 4% ruledit), Finnish (100% core, 93% nations, 100% ruledit), French (99% core, 100% nations, 100% ruledit), Indonesian ( 31% core, 49% nations, 3% ruled)

Build/portability

Version number 3.0.9
Release status Final
Operating systems Windows 7, Linux, BSD, macOS, Windows 8, Windows 10, Windows 11
Website Freeciv
Download https://www.freeciv.org/download.html
License type GPL
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